What we have represented in the schedule below are the smaller improvements to improve the player experience, such as the hopeful inclusion of the Multiplayer Mega Map, support for non 16:9 screen resolutions, fixes for the Arena Commander and Star Marine lobbies, along with general bugfixing from other teams.īelow is an overview of the kinds of issues that we have fixed since releasing 2.6.1 Live:įixed a crash in CTextMessages::PushEntry_Textįixed a crash in CPlayerStateLedge::IsLedgeExitBlockedįixed a crash in CMannequinInterface::UnloadAll()įixed a crash in CArticulatedEntity::Actionįixed a crash in CItemPortContainer::GetControllerįixed an issue where the player would be unable to go back to the main menu if they were in a party prior to entering Arena Commanderįixed an issue with players being unable to navigate between the game modes on the in-game leaderboardsįixed an issue where backing away from an activated ASOP terminal would make it unusable to other playersįixed an issue where the on-foot radar could break after piloting a shipįixed an issue where it was possible for the rings or Port Olisar to get added to the physics grid of a ship and behave oddlyįixed an issue where the audio would degrade over time during Vanduul Swarmįixed an issue where ships would not despawn correctly when a player requests a second ship from an ASOP terminal while one is still in their possessionįixed an issue where the “Press X to Begin” notification would not appear, and the game would immediately startįixed an issue where the radar would not update properly when looking at other players Tasks that delay beyond our target dates might cause the release of 2.6.2 to be delayed, or might be excluded from 2.6.2 if appropriate to maintain the release date target.Ģ.6.2 work is separated into Subsections: Star Marine, Network, UI, and GamecodeĢ.6.2 is intended to be a further bugfixing/polish patch with the main aim of improving the player experience, and building upon the foundations for features we introduced in 2.6.0, and built upon in 2.6.1. Some tasks may require further QA, bug-fixing and iteration. Tasks are either feature complete, or have an ETA for completion. The following lists and charts show our progress towards releasing 2.6.2, with all remaining major tasks listed.
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